Doing one task at a time is no problem, but when you’re getting shot at by a dozen planes in the midst of a flak barrage with a dreaded enemy Ace pilot on your tail, it becomes frantic quite quickly.Įvery crew is equally important in their own right. Just like in real life, sometimes things simply don’t go your way, and moments after takeoff maybe the hydraulics stop working, so you’ll need to send the engineer to fix them quickly. There’s much more to it than that though, as you’ll have to manage your fuel, refill ammo when empty, make repairs when taking damage, and heal your crew back to health if they become wounded. Your gunners will shoot down any enemy targets you spot, the engineer will repair damage when necessary, and of course, the man of the hour, your bomber, will be the one dropping the heavy payloads onto the marked areas when in range and your reticle is over the target. You don’t technically fly the plane in a traditional sense, though you can give your pilot orders to soar at specific altitudes or take evasive measures when needed. It’s your job to make sure they are given orders and carry them out, all while trying to succeed in your mission and bring them home safely for the next bombing run.Īt its core, Bomber Crew is really a management game. Each member of the crew has their own role and specialization, but should things go wrong, anyone can jump in and fill anothers' shoes, albeit nowhere near as efficiently. From that point on I was much more careful and strategic in my combat choices and priorities.īomber Crew gives you a crew that takes to the skies to bomb specific targets. One early mission I lost a couple of my crew, which introduced me to the permanent death mechanics. There’s a little bit of a learning curve in the beginning, not just with the controls, but the proper way to use your crew and how to react when things don’t go quite your way. Once you stop struggling with the controls, or what you should be doing, the game becomes enjoyable and addictive. After about an hour though, the controls began to make sense and I wasn’t having to think about how I wanted to execute what I was trying to do. I was very overwhelmed in the beginning, as there’s a lot of button combinations that you need to do, depending on what you want to accomplish, and there is very little downtime, as you need to constantly be doing something with your crew, being it targeting locations or enemies, repairing your plane, healing your crew, or putting out fires. Battles become very chaotic, hectic and intense, and you’re never able to simply focus on one single crew member or task, as each person and system need to be worked in tandem to achieve victory. I’m absolutely terrible at micromanaging and having to multitask with many different things at once, which is most likely why I shy away from MOBA’s and RTS style games, so when began my bombing career had me manage a ton of things and crew all at once, I was a little overwhelmed at first. Essentially it’s setup as a bunch of small bombing missions that you choose the order of, progressively becoming more challenging and rewarding. There’s no real overarching narrative that takes place other than pushing back the enemy, as it’s loosely set in the WWII era without any specific theater of war backdrop. While there is a campaign, it mainly consists of bite sized missions that you choose before taking on the critical mission and progressing the difficulty. Don’t let the cartoonish visuals fool you, Bomber Crew requires a ton of strategy and quick reflexes if you want to not only win, but manage to not lose your whole crew as well. Developer Runner Duck Games has done some great work here, not only designing a bomber flight crew based game, but a highly addictive and adorable looking one at that. When you think of a war game, you most likely think of Call of Duty or Battlefield, or maybe a flight combat or RTS, but probably nothing like Bomber Crew has crossed your mind.
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